The engine for auteurs.

Blackwhole — A game engine built against theft.

A game engine built against theft.

For the people who make
worlds worth protecting.

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Blackwhole

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The work
is yours.

Making a game shouldn't mean giving it away.

We're building Blackwhole to protect original games from ripping and unauthorized reuse. Protection begins with the work: its art, its worlds, and the decisions that make it yours.

What we're working toward

01Reduce what a ripped build can give away.

02Make unauthorized reuse easier to trace.

03Preserve the decisions behind the work.

The larger ambition is an engine shaped around your game, with you directing the work.

Specific capabilities and their limits will be published as they are demonstrated.

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Stay close
to the work.

The journal is where we begin.

On game theft, authorship, and the decisions behind Blackwhole.

October 4, 2026A build is not
a source project.
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